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Fight & Sorcery!

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Devlog

  • Updates to Fighting!-system (v.1.2)
    July 17, 2023 by g0ri
    2
    A small update with tweaks to the Fighting!-system, generally upping the damage done as combat has a tendency to drag out (also goes for the original gamebooks). Combat still requires a SKILL or LUCK... Continue reading
  • Updates to Sorcery and SKILL tests (v1.1)
    July 01, 2023 by g0ri
    After some splendid feedback and more testing, I have made a few tweaks and corrections: Double 6s is always a failure. This further helps mitigate the classic Fighting Fantasy unbalanced chance of ha... Continue reading
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